[MID_SORTIE_START]
Fight!

[MID_SORTIE_START_HELP]
End preparations and start battle.

[MID_SORTIE_START_CONFIRM]
Ready?

[MID_SORTIE_START_CONFIRM_YES]
Start

[MID_SORTIE_BACK]
Back

[MID_SORTIE_SELECT_UNIT]
Unit Selection

[MID_SORTIE_SELECT_UNIT_SELECT]
Select a unit.

[MID_SORTIE_SELECT_UNIT_HELP]
Choose which allies will fight.

[MID_SORTIE_EQUIP_GOD]
Emblem Rings

[MID_SORTIE_EQUIP_GOD_HELP]
Assign Emblem Rings$Arg(9) to units.

[MID_SORTIE_INVENTORY]
Inventory

[MID_SORTIE_INVENTORY_HELP]
Manage equipment and skills.

[MID_SORTIE_CHANGE_POSITION]
Swap Spaces

[MID_SORTIE_CHANGE_POSITION_HELP]
Position units on the map.

[MID_SORTIE_SHOP]
Marketplace

[MID_SORTIE_SHOP_HELP]
Buy weapons and items.

[MID_SORTIE_WEAPON_SHOP]
Armory

[MID_SORTIE_H_WEAPON_SHOP]
Buy weapons.

[MID_SORTIE_ITEM_SHOP]
Item Shop

[MID_SORTIE_H_ITEM_SHOP]
Buy items.

[MID_SORTIE_RELIANCE]
Support

[MID_SORTIE_RELIANCE_UNIT_SELECT]
Select an ally.

[MID_SORTIE_RELIANCE_NONE]
No supports.

[MID_SORTIE_BONDS_RELIANCE]
Bonds

[MID_SORTIE_BONDS_RELIANCE_NONE]
No Emblems.

[MID_SORTIE_RELIANCE_ATTENTION]
You can have bond and support conversations
at the Solanel and on the world map.

[MID_SORTIE_SAVE]
Save

[MID_SORTIE_SAVE_HELP]
Save current progress.

[MID_SORTIE_BACK_CONFIRM_HELP]
Return to the world map.

[MID_SORTIE_BACK_CONFIRM]
Return to the world map?

[MID_SORTIE_BACK_CONFIRM_HELP_M026]
Return to the Solanel

[MID_SORTIE_BACK_CONFIRM_M026]
Return to the Solanel?

[MID_SORTIE_CONTINUEBATTLE_NOSELECT]
Cannot select during an
ongoing series of battles.

[MID_SORTIE_COMMON_TRADE]
Swap

[MID_SORTIE_UNIT_ITEM]
Manage Items

[MID_SORTIE_UNIT_ITEM_LIST]
Items

[MID_SORTIE_UNIT_TRADE]
Trade

[MID_SORTIE_UNIT_ENTRUST]
Optimize Equipment

[MID_SORTIE_UNIT_ENTRUST_WARNING1]
There were not enough items in the
convoy to properly equip this unit.

[MID_SORTIE_UNIT_ENTRUST_WARNING2]
Equipment could not be optimized
because there is not enough room
in the convoy.

[MID_SORTIE_UNIT_STORE]
Store

[MID_SORTIE_UNIT_STORE_ALL]
Store All

[MID_SORTIE_UNIT_STORE_ALL_WARNING]
Either the convoy is full or there
were items that couldn't be stored.

[MID_SORTIE_UNIT_SKILL_OPEN]
You can now manage your skills.

[MID_SORTIE_UNIT_SKILL]
Manage Skills

[MID_SORTIE_UNIT_CLASSCHANGE]
Change Class

[MID_SORTIE_ALL_UNITS_ENTRUST]
Optimize All

[MID_SORTIE_ALL_UNITS_ENTRUST_CONFIRM]
Optimize your fighting units'
equipment? (Items held by other
units will be sent to the convoy.)

[MID_SORTIE_ALL_UNITS_ENTRUST_ERROR]
You can use Optimize All after you've selected
your fighting units during battle preparations.

[MID_SORTIE_ALL_UNITS_ENTRUST_Yes]
Optimize

[MID_SORTIE_ALL_UNITS_ENTRUST_WARNING1]
There were not enough items in
the convoy to properly equip all
fighting units.

[MID_SORTIE_ALL_UNITS_ENTRUST_WARNING2]
Equipment could not be optimized
because the convoy is full.

[MID_SORTIE_ALL_UNITS_STORE_ALL]
Store All

[MID_SORTIE_ALL_UNITS_STORE_ALL_CONFIRM]
Store all items with the convoy?

[MID_SORTIE_ALL_UNITS_STORE_ALL_WARNING]
Not all of this unit's items could be
stored because the convoy is full.

[MID_SORTIE_ALL_UNITS_ENTRUST_GOD]
Optimize All

[MID_SORTIE_ALL_UNITS_ENTRUST_GOD_CONFIRM]
Optimize your fighting units' rings$Arg(11)?

[MID_SORTIE_ALL_UNITS_ENTRUST_GOD_Yes]
Optimize

[MID_SORTIE_ALL_UNITS_ENTRUST_GOD_No]
Cancel

[MID_SORTIE_ALL_UNITS_STORE_ALL_GOD]
Remove All

[MID_SORTIE_ALL_UNITS_STORE_ALL_GOD_CONFIRM]
Remove all units' rings$Arg(11)?

[MID_SORTIE_ALL_UNITS_STORE_ALL_GOD_Yes]
Remove

[MID_SORTIE_ALL_UNITS_STORE_ALL_GOD_No]
Cancel

[MID_SORTIE_UNIT_NONE]
No units available.

[MID_TROOPLIST_PAGETITLE_BASIC]
Status

[MID_TROOPLIST_PAGETITLE_STATUS]
Basic Stats

[MID_TROOPLIST_PAGETITLE_BATTLE]
Combat Stats

[MID_SORTIE_INVENTORY_STORE]
Store

[MID_SORTIE_INVENTORY_RECEIVE]
Take

[MID_SORTIE_INVENTORY_EQUIP]
Equip

[MID_SORTIE_INVENTORY_REMOVE]
Unequip

[MID_SORTIE_INVENTORY_ARRANGE]
Arrange

[MID_SORTIE_INVENTORY_USE]
Use

[MID_SORTIE_INVENTORY_DISCARD]
Discard

[MID_SORTIE_INVENTORY_EMPTY]
(No items)

[MID_SORTIE_SKILL_CATEGORY_PERSON]
Personal

[MID_SORTIE_SKILL_CATEGORY_JOB]
Class

[MID_SORTIE_SKILL_CATEGORY_INHERITANCE]
Inherited

[MID_SORTIE_SKILL_CATEGORY_GOD]
Sync

[MID_SORTIE_SKILL_CATEGORY_ENGAGE]
Engage

[MID_SORTIE_SKILL_CATEGORY_BONDS]
Bond

[MID_SORTIE_SKILL_CATEGORY_EQUIPED]
Equipped

[MID_SORTIE_SKILL_OVERLAPPING]
Overlap

[MID_SORTIE_SKILL_SUPPLEMENT_HELP]
Overlaps with current skills.

[MID_SORTIE_SKILL_POOL_NONE]
(None)

[MID_SORTIE_SKILL_POOL_TITLE]
Inherited Skills

[MID_SORTIE_CLASSCHANGE_NEED_LV]
Req. Lvl

[MID_SORTIE_CLASSCHANGE_NEED_APTITUDE]
Req. Prof.

[MID_SORTIE_CLASSCHANGE_HAVE_APTITUDE]
Proficiencies

[MID_SORTIE_CLASSCHANGE_NEED_ITEM]
Item Cost

[MID_SORTIE_CLASSCHANGE_SKILL_LEVEL]
Learned at Lvl $Arg(0)

[MID_SORTIE_CLASSCHANGE_NONE]
Cannot currently change class.

[MID_SORTIE_CLASSCHANGE_CONFIRM_DIALOG]
Change to the $Arg(0) class?

[MID_SORTIE_CLASSCHANGE_CONFIRM_DIALOG_YES]
Change Class

[MID_SORTIE_CLASSCHANGE_NEED_JOB]
$Arg(0) Lvl $Arg(1)

[MID_SORTIE_CLASSCHANGE_BASIC_ARMOR]
Sword/Lance/Axe Armor

[MID_SORTIE_CLASSCHANGE_BASIC_KNIGHT]
Sword/Lance/Axe Cavalier

[MID_SORTIE_CLASSCHANGE_BASIC_PEGASUS]
Sword/Lance/Axe Flier

[MID_SELECTRING_TITLE_GOD]
Emblem Rings$Arg(9)

[MID_SELECTRING_REMOVE]
Remove $Arg(0)?

[MID_SELECTRING_CHANGE]
Remove $Arg(0)
and equip $Arg(1)?

[MID_SELECTRING_CHANGE_REMOVE]
Remove $Arg(0) and equip $Arg(1)? $Arg(2) is currently using it.

[MID_SELECTRING_SET]
Equip $Arg(0)?

[MID_SELECTRING_SET_REMOVE]
Equip $Arg(0)? 
$Arg(1) is currently using it.

[MID_SELECTRING_REMOVE_CONFIRM]
Remove

[MID_SELECTRING_SET_CONFIRM]
Equip

[MID_SELECTRING_GOD_CHANGE_YES]
Change

[MID_SELECTRING_GOD_EMPTY]
No Emblem Rings$Arg(9).

[MID_SELECTRING_COMMON_EMPTY]
No Bond Rings.

[MID_SELECTRING_LUEUR_NOTES]
Emblem $P
can engage by using
Engage+ during battle.

[MID_SORTIE_TITLE_UNIT_SELECT]
Unit Selection

[MID_SORTIE_TITLE_UNIT_SELECT_ITEM]
Inventory

[MID_SORTIE_TITLE_RING_SELECT]
Emblem Rings

[MID_SORTIE_TITLE_INVENTORY]
Manage Items

[MID_SORTIE_TITLE_TRADE]
Trade

[MID_SORTIE_TITLE_SKILL]
Manage Skills

[MID_SORTIE_TITLE_CLASSCHANGE]
Change Class

[MID_SORTIE_TITLEHELP_UNIT_SELECT]
Select which allies will fight.

[MID_SORTIE_TITLEHELP_UNIT_SELECT_ITEM]
Select units.

[MID_SORTIE_TITLEHELP_RING_SELECT]
Select Emblem Rings$Arg(9).

[MID_SORTIE_TITLEHELP_INVENTORY]
Select items.

[MID_SORTIE_TITLEHELP_TRADE]
Select items to trade.

[MID_SORTIE_TITLEHELP_SKILL]
Select skills to equip.

[MID_SORTIE_TITLEHELP_CLASSCHANGE]
Select a class.

